![]() It really works! Compared to the last build, the addition of the color commentary adds a lot – Chen is recognizably in the same style he uses at real tournaments, and obsessively peppers in references to the announcers of old Street Fighter games, chirping out references to games like Street Fighter Alpha by hollering “Go for broke!” or “It all depends on your skill!” at the start of rounds. It’s difficult to appreciate when you’re actually playing, as you’re more focused on the match, but for a little while I set the game to have two level 8 CPUs go at it, and just sat back and listened to the commentary. What’s surprising is how well this system works. There’s even a setting where you can have the commentators take the side of a specific player, and cheer them on more explicitly, if you so wish. The only color commentator revealed right now is James Chen, for instance, but you can have Chen pair up with TastySteve, Vicious, or even the Japanese-language commentator Aru, and they’ll have a simulated back-and-forth over the course of a match. ![]() What’s clever is that you can have only one of these if you like – or you can mix-and-match the commentators. This is how commentary works in a lot of sports – and Capcom has bought it into SF6. Meanwhile, the ‘color’ commentator fills in with jokes and insight when the action isn’t as intense. In truth, this is inspired by how tournament commentary often really works one commentator deals with the ‘play-by-play’, reacting to the moment-to-moment specifics of what is going on. Specifically, there’s actually not just one type of commentator in SF6, but two. But Street Fighter 6 has a canny solution to these ills – and it just might work. It repeats itself, it becomes stale, and it is often the subject of memes (especially in traditional sports games). And, well… I’m impressed? Commentary in video games is, of course, always a bit of a mixed bag. I want to start out with what might seem like the least consequential piece of this updated build – the new commentators. The art treatment for the commentators is really on-brand, right? Two new Commentators as announced at Evo SF community legends Steve ‘TastySteve’ Scott and James Chen.Two new stages Tian Hong Yuan (a traditional-looking area probably in China) and Carrier Byron Taylor (Guile’s stage, a military aircraft carrier), bringing the current total to four.The newcomers are Juri of SF4 fame, two SF2 characters in Guile and Ken, and SF6 newcomer Kimberly.Four additional playable characters, bringing the total in this version of the game to eight.But this new sit-down, with a Tokyo Game Show build of the game, is a slightly updated and different build to the one I spent an hour or so with before. I’ve already played Street Fighter 6, of course. but lord knows, the difference between SF5 and SF6 is night and day.Ĭheck out 20 minutes of new Street Fighter 6 gameplay here. I’ve always been a strong supporter of Street Fighter 5, and the fact that it got significantly better over time. Amazing work, kid.Street Fighter 6 is shaping up like it might be one of the greatest ever apologies in gaming history – and the world of video games is one where a lot of developers have had to make embarrassing admissions that their previous project was, y’know, a bit crap. Oh, and, of course, congratulations to the world’s finest Juri player, JustaKid, for taking our favorite spider shitkicker into the EVO Top 8 bracket for the very first time. In the meantime, check out our previous reports on the leaked character roster, our thoughts on new heroes Luke and Jamie, a look at the sequel’s intriguing new mechanics, and Capcom’s promising confidence in the release. We will take a look at Kimberly later today. Street Fighter 6 launches 2023 on PlayStation, PC, and Xbox platforms. I really hope so, after all, that would be a simply amazing feet. Could this finally be the Juri that takes me to the next level of my own gameplay? I’m definitely all for a rework of the Fuha system - I think every Juri main is - and I hope we will get to spend way more time spacing correctly and way less time performing special moves in order to perform special moves. I love Juri’s new look, I love her new model, and I’m really excited to see how her super fast-paced style adapts to SF6‘s somewhat more deliberately paced combo system.
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